The revamped Global Starleagues GSL and GSTL have arrived
We have received a tremendous amount of constructive feedback over the past months and are very thankful for that. Especially our Team League, the GSTL, has had a very positive response from the fans that went beyond our expectations. We have therefore decided to change our format to make the GSL and GSTL even more exciting for the fans and also more competitive yet fair for the players.
Starcraft II five days+ a week - you will now be able to enjoy GSL and GSTL at the same time with upgraded HQ stream quality!
1 day of Code A, 2 days of Code S and 2 days of GSTL. How cool is that? And the best thing is, we’re already starting this week! Let’s take a look at the new GSL:
The revamped GSL – starting June 27th 2011
With all these changes made to the GSTL and our excitement for the Team League to kick off, it may seem like we have forgotten about our individual league, the GSL. The truth is, of course, far from that!
The GSL remains our premium league, striving to be the ultimate proving ground for the best Starcraft II players the world has to offer. Through our league exchange program with MLG we hope to give more non-Korean players the opportunity to showcase their skills. We have been analyzing the feedback for our past GSL seasons and tweaked the format a little to make it fairer for the competitors. Find out in the spoiler how it works in detail.
The Players and Groups
Note that TSL.Rain has forfeited, this means that noone from Group A can drop down to the Up and Down matches (since only 4th place does, and Rain is 4th place by default)
The GSL is divided into two leagues, Code S and Code A. They can be thought of as a major and minor league. The best of the best are competing in Code S for the title of GSL champion. In order to reach Code S, players have to go through Code A and then face the lowest Code S finishers in relegation matches, called the Up & Down matches, to determine who will get promoted and demoted.
- 32 players are participating
- Players are divided into 8 groups of 4 players
- The groups will be played out in a ‘Dual Tournament’ format, a system that Starcraft 1 fans will be familiar with
- The 4 players of each group are split into two pairs and play each other.
- The winners of these matches will then face each other in the ‘Winner’s match’. The victor advances to the playoffs (Round of 16)
- The losers of the initial matches face each other in the ‘Loser’s match’. The loser will be out and will have to go through the Up&Down matches after the tournament, to determine if he can stay in Code S.
- The loser of the Winner’s match and the winner of the Loser’s match will face each other. The winner advances to the playoffs. The loser is out but stays in Code S.
- After the group stage is over, 16 players remain. Players who finished first in their group will be paired against players who finished second in a different group.
- The rest of Code S is played out in a regular single elimination tournament mode
- Ro16 is Best of 3. Ro8 and Semifinals are Best of 5. Finals are Best of 7.
- 1st: 50,000,000KRW (~32,000EUR, 46,000USD)
- 2nd: 20,000,000KRW (~13,000EUR, 18,500USD)
- Ro4: 5,000,000KRW (~3,200EUR, 4,500USD)
- Ro8: 3,000,000KRW (~1,900EUR, 2,800USD)
- Ro16: 2,000,000KRW (~1,300EUR, 1,850USD)
- Ro32: 1,500,000KRW (~1,000EUR, 1,400USD)
- 32 players are participating
- These players consist of: Top16 finishers of the previous Code A Tournament, players who got demoted from Code S, players who qualified through the preliminaries and players who have received direct seeds through the MLG league exchange or other events.
- Code A is played out in single elimination tournament mode
- The losers in the Ro32 will lose their Code A status
- Ro32 – Ro8 are Best of 3. Semifinals are Bo5 and Finals are Best of 7.
- 1st: 1,500,000KRW (~1,000EUR, 1,400USD)
- 2nd: 1,000,000KRW (~650EUR, 930USD)
- Ro4: 800,000KRW (~510EUR, 740USD)
- Ro8: 600,000KRW (~380EUR, 550USD)
- Ro16: 400,000KRW (~255EUR, 370USD)
- Ro32: 200,000KRW (~130EUR, 185USD)
- Code A Winner will automatically advance to Code S without going through Up & Down Match
- MLG Winner will receive a GSL Code S seed for the following month. (Even if the winner is a Korean player, the seed will be provided). If the winner turns down the Code S seed or is already a Code S player then the runner-up will be given the seed.
- Code S 4th Place Players (8) + Code A Top 7 = 15 players
- Players will be divided into 3 groups of 5.
- One group per day will be broadcasted. Each group’s 1st and 2nd Place will advance to Code S.
Watch it live!
Watch GSL July on GOMTV.net!
Period: June 27 – July 30
Standard quality live stream and VOD of first set of each match: free
Season ticket (ad supported): 9.99USD
Season ticket (without ads): 19.99USD
Improved Stream Quality for Premium users!
SQ : 450Kbps(Video)+64Kbps(Audio) / Resolution: 576x324 / Minimum bandwidth required: 550Kbps
HQ : 900Kbps(Video)+128Kbps(Audio) / Resolution: 800x450 / Minimum bandwidth required:1000Kbps